Daybreak Gunman

Ze

The last gravekeeper of the Daybreak Army's glory, burning injustice away with the Flame of Destruction.

MarksmanAssassinBottomRangedDifficulty 3/5

Story

What, exactly, is daybreak? The Daybreak Army has carried that name for a thousand years, yet the power in his blood seems to bring nothing but destruction. Even so, those who came before him clung to the belief that they were fighting for a better tomorrow. He had many reasons to join the Daybreak Army—Qimen's glory, his parents' pride—and with a bloodline that was far from distinguished, he could not refuse. Daybreak Gunman would never forget the day the Academy rejected him. Now he must leave the iron cavalry under his command and set out alone to find the truth of daybreak. The Academy could not restore the faith and fairness that had rotted away to the people of Qimen, so he will reclaim them himself with the Flame of Destruction erupting from his gun.

“Daybreak is a lie, but my bullets are not.” — Daybreak Gunman

Skills

Passive

Soul of Destruction

Daybreak Gunman's skills apply 1 stack of Destruction Mark to enemies hit, lasting 4 seconds and stacking up to 5 times. Basic attacks consume 1 stack to deal physical damage equal to 3% of the enemy's missing health.

Q

Destruction Searing Mark

Fires in a straight line forward, dealing 80/120/160/200/240 (+45% AD) physical damage to enemies in the path. If a marked target is hit, 30%/40%/50%/60%/70% of the damage is converted into true damage. Cooldown: 8/7.5/7/6.5/6 seconds.

W

Lockdown

Fires Destruction energy that damages and slows enemies while reducing their armor. Enemies with Destruction Mark are rooted. Cooldown: 18/17/16/15/14 seconds.

E

Warp

Dashes in the target direction. The next basic attack evolves into a Destruction Round: attack range increases by 100 units and the attack deals true damage equal to 50% attack damage. Attacking marked targets can reduce E: Warp's cooldown. Cooldown: 14/13/12/11/10 seconds.

R

Final Dawn

Empowers the gun and enters Destruction Mode. The next 3 basic attacks no longer consume Destruction Marks, and instead apply Destruction Marks while dealing 15/30/45 (+30% AD) true damage. Enemies below 25% health take 50% increased damage. Cooldown: 30/25/20 seconds.

Ultimate T

Judgment of Eternal Day

Leaps into the air, enters unstoppable state, and pours Daybreak Flame onto the ground for 2.5 seconds. Barrage effect: each bullet deals 20/35/50 (+60% AD) physical damage to enemies. When hitting an enemy with Destruction Mark, it immediately triggers Soul of Destruction without consuming mark stacks, and that damage is converted into true damage. Every 25% bonus attack speed adds one barrage wave. Cooldown: 120/100/80 seconds.

Fate Links

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