Son of the Current

Gao

A high-mobility assassin who shapes ocean currents across the battlefield, building Tidal Momentum before seeking a lethal opening.

AssassinMeleeDifficulty 5/5

Story

Skills

Passive

Son of the Current

Son of the Current's skills create ocean currents on the battlefield that last up to 10 seconds. Moving with a current grants bonus movement speed. After traveling a distance with a current, gains 1 stack of Tidal Momentum, up to 5 stacks. Each stack grants attack damage and attack range. At 5 stacks, the next basic attack against an enemy hero consumes all Tidal Momentum to deal bonus physical damage and grant a brief movement speed boost.

Q

Wave Chase

Fires three water blades in succession in the target direction, dealing physical damage to enemies hit. Subsequent blades deal reduced damage when multiple blades hit the same target. Blades traveling with a current gain range and projectile speed; blades traveling against a current lose projectile speed but slow enemies they hit. The third blade applies Current Mark to enemy heroes. Current Mark lasts 5 seconds. Son of the Current's next empowered basic attack or skill against a marked target consumes the mark and deals bonus physical damage based on a percentage of the target's health.

W

Ride the Wave

Dashes quickly in the target direction. Casting with a current increases the dash distance and grants a brief burst of high movement speed. Casting against a current reduces the dash distance but empowers the next basic attack. The empowered attack deals bonus physical damage and deals increased damage based on the target's missing health. If the empowered attack kills an enemy hero, W: Ride the Wave is immediately refreshed.

E

Countercurrent

Dashes in the target direction, reversing the direction of any current touched and refreshing its duration. Each skill or basic attack hit reduces E: Countercurrent's cooldown by 1 second.

R

Raging Tide

Raises a massive wave in the target direction, dealing physical damage to enemies along its path, knocking them back, and slowing them. Hitting a Current Mark target deals bonus damage. With the current: the wave travels faster, Son of the Current gains brief movement speed, and currents last longer. Against the current: the wave deals increased damage, enemies hit are briefly knocked up, and currents immediately reverse direction.

Ultimate T

Riding the Current

Enters Riding the Current state for 15 seconds. Greatly increases movement speed, ignores unit collision, and leaves a current in the path traveled. Moving with a current grants additional acceleration. Son of the Current is immune to slows and gains bonus attack range. The first attack against an enemy hero ends Riding the Current, briefly glides toward the target, and applies Current Mark. Takedowns against enemy heroes immediately refresh T: Riding the Current.

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