Runic Witch

Jia Yan

A mage who combines the runes of Shatter, Bind, Shift, and Prohibition into True Names, weakening, controlling, and ultimately seizing enemy heroes.

MageRangedDifficulty 5/5

Story

Skills

Passive

True Name

When Runic Witch hits an enemy hero with a skill, she inscribes the corresponding rune: Q applies the Rune of Shatter, W applies the Rune of Bind, E applies the Rune of Shift, and R applies the Rune of Prohibition. Runes last 5 seconds. When the same target has three different runes at once, all runes are consumed to trigger True Name. True Name deals magic damage, grants true sight of the target for 2 seconds, and randomly triggers one rune effect.

Q

Shatter

Releases a runic blast in the target direction, dealing magic damage to enemies hit, reducing their shield value, armor, and magic resistance by 30%, and applying the Rune of Shatter. Against a target with the Rune of Bind, further reduces armor and magic resistance. Against a target with the Rune of Shift, additionally slows. Against a target with the Rune of Prohibition, destroys shields and deals bonus magic damage.

W

Bind

Inscribes a runic circle in the target area. After a brief delay, the circle erupts, dealing magic damage to enemies in the area, reducing their movement speed and attack speed, and applying the Rune of Bind. Deals bonus magic damage to enemies with the Rune of Shatter, applies an additional slow to enemies with the Rune of Shift, and roots enemies with the Rune of Prohibition. The runic circle grants true sight while it persists.

E

Shift

Blinks in the target direction and fires runes at nearby enemies, dealing magic damage. The first enemy hero hit receives the Rune of Shift. At the end of the blink, deals magic damage to nearby enemies. Briefly slows enemies with the Rune of Bind and deals bonus magic damage to enemies with the Rune of Shatter.

R

Prohibition

Creates a Runic Domain for 5 seconds and selects one Forbidden Law. Enemy heroes inside are restricted by the selected law and receive the Rune of Prohibition when hit by R. Prohibit Movement: enemies cannot use mobility skills. Prohibit Healing: healing and health regeneration received are reduced. Prohibit Shields: enemies cannot gain new shields. Prohibit Sorcery: casting a skill triggers runic backlash and deals magic damage. The domain resonates with other runes already on its targets.

Shatter · Resonance

Severance

Targets with the Rune of Shatter have reduced shield effectiveness. If Prohibit Shields is selected, their current shield is immediately reduced once.

Bind · Resonance

Seal

Crowd control effects last longer against targets with the Rune of Bind. If Prohibit Movement is selected, the target cannot use mobility skills.

Shift · Resonance

Boundary

Targets with the Rune of Shift have their movement constrained by the Runic Domain. If Prohibit Movement is selected, using a mobility skill deals magic damage and briefly slows the target. If another Forbidden Law is selected, entering or leaving the Runic Domain deals bonus magic damage.

Ultimate T

Soul Seizure

Channels on a target enemy hero. During the channel, Runic Witch cannot move or perform other actions. If Runic Witch is crowd controlled or killed, the channel ends immediately. The target can become immune to this control by entering unstoppable, untargetable, or absolute immunity state. When the channel completes, Runic Witch seizes complete control of the target hero for 5 seconds. During Soul Seizure, the target player cannot control their hero. Runic Witch can fully control the target's movement and use the target's basic attacks, skills, and active item abilities. The target continues to use their own attributes, items, passives, and skill values. Runic Witch's own body remains in place and cannot move or perform other actions. If Runic Witch is crowd controlled or killed, Soul Seizure ends immediately. When the duration ends, the target player regains control.

Fate Links

Open Full Map
War of InfinityOriginal MOBA universe prototype